Sometimes it is plain frustrating to see how people try to be smarter than you and hard-code functionality which is (almost) impossible to override.

The rant (skip this section or don't complain!)

The one single most-frustrating feature of my HTC Dream/G1 phone looks like an attempt to be smart and save batteries: Whenever the phone connects to a WLAN, the 3G/mobile data connection is terminated.

"What's the problem?" you might retort. Now, most Internet applications are using TCP as their protocol of choice, and TCP maintains a connection bound to an IP address. Whenever you change your Internet access, you switch IP addresses and all existing TCP connections vanish. Your downloads are aborted, your SSH connections are closed, your IM session is terminated (or, even worse, it looks like online but is not).

The smart G* engineers of course have provided a way to detect the change of connectivity, using a NetworkConnectivityListener. They also probably implemented some really smart synchronization protocol into their binary-only applications, to improve the user experience.

However, they did not provide a way to prevent the deactivation of 3G data service. They added in some complicated code to keep a 3G data connection open to the MMS service, but the "normal" data session is just terminated whenever a WLAN is found. This would not be as bad as it sounds if such a state change would only happen twice a day (WLAN → 3G when you leave home; 3G → WLAN when you come back). However, WLAN is eating your batteries really really fast. Thus, the smart G* engineers made the phone automatically switch WLAN off one minute after the display backlight is disabled. That means: you look at the phone clock, it finds a WLAN, terminates all your connections, goes to sleep, turns off WLAN, terminates all your connections, ... GOTO 10

To add insult to injury, they added ConnectivityManager.requestRouteToHost(int networkType, int hostAddress), which looks like it would set up a route to your destination using the specified network interface. Ha-ha! Fail! That function only works if the requested interface is already up!

For application developers, this basically means that they have to catch the CONNECTIVITY_ACTION events, terminate the stale connection and open a new connection, synchronizing all of the state between the client and server. This of course implies that the application protocol must support re-synchronization. HTTP for example provides the Range: x- header to continue a partial download. For Jabber, there is XEP-0198 (which is still missing in most implementations). Other protocols, like SSH, are basically screwed.

For developers working at a mobile carrier, this is also bad news - there is no way to access the 3G data network when the user is surfing via WLAN.

Compared to this, the Symbian way of presenting the user a list of available networks when an application opens a socket is just a heavenly dream. Sorry, smart G* developers, you f'ed up this one.

The hack

After following the PdpConnectionConnectivityManagerConnectivityService twine of bloat, I saw some really fascinating code in ConnectivityService:

if (!mTestMode && deadnet != null) {
    if (DBG) Log.v(TAG, "Policy requires " +
      deadnet.getNetworkInfo().getTypeName() + " teardown");
    toredown = teardown(deadnet);
    if (DBG && !toredown) {
    Log.d(TAG, "Network declined teardown request");

Now, what it means is basically that if mTestMode is enabled, the old connection is not terminated when a new one is established. mTestMode is set as:

mTestMode = SystemProperties.get("cm.test.mode").equals("true")
    && SystemProperties.get("").equals("eng");

On a rooted phone, all we need to get it is to change /system/build.props, reboot, and call requestRouteToHost().

Fortunately, the smart G* engineers fixed this evil exploit for the 2.0 release! GOTO 10 again!